#ifndef _FAULT_H_
#define _FAULT_H_
#include "Brick.h"

class Fault : public Brick
{
protected:
	void initSaver();
public:
	bool init(float x, float y);
	CREATE_FUNC_TWO_PARAM(Fault, float, float);

	virtual void PreSolve(PhysicsSprite* other, b2Contact* contact, const b2Manifold* oldManifold);
};

#endif //_FAULT_H_